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Messages - Yammy

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Role-Playing Forum / (no subject)
« on: December 05, 2005, 07:07:07 PM »
Meanwhile, Yammy was relaxing in the sun, slowly sailing on his shiny yacht.

Captain: Sir! Up on the shore are Cannibalistic Squirrels! We must turn away or they'll swim here and attack us!

Yammy: Ashamed...I doubt the monsters will swim all the way here-wait! Is that people I see on the shore! Who could be stupid enough to stand there in Cannibalistic Squirrel territory! Idiots! And they look totally oblivious to the creatures anyway!

Captain: I know! Insane!

Yammy: Chichi, my bodyguard, come here at once! Arrange the harpoonmen to fire at those creatures up on shore. I plan on landing there and nothing in the world can stop me...UNDERSTOOD CHICHI?

Chichi: Yes, boss. I'll take your best men!

Yammy: Excellent...

Yammy was grinning an evil grin as he watched Chichi march away to gather Yammy's harpoonmen and the Captain go to steer the boat in the mess of Cannibalistic Squirrels...

Role-Playing Forum / (no subject)
« on: December 05, 2005, 07:01:50 PM »
Name: Yammy
Age: 25
Genger: Male
Description: Yammy is a very dominant looking man. He has very gelled brown hair to the point they shine in the sunlight. Yammy has sea blue eyes and a slightly muscular build. He can always be seen in a sleek, black coat and his black cane. He doesn't need it to walk, but loves whacking it on the heads of people.
Biography: Little is known of Yammy's early life, but now he is a lead mobster. Yammy is a cold, heartless man, but quite charismatic. He's very nice and polite until you annoy him...then pleading him to save your life is your best option. Usually he's mercifal enough to let you live...but not without a price...

Role-Playing Forum / (no subject)
« on: December 04, 2005, 01:55:06 PM »
This is the official RPG for my game Golden Cranium. It takes place in current time, around the country of Svalelest in the Antarctican continent. There is a threat against Svalelest and humanity when the expedition of the evil organization, BOMB, tries to take a mystical articfact...the Golden Cranium.
Svalelest is odd because some of its technology is obsolete. It has no cars or helicopters, yet some of its technology is superior to the rest of the world as they have Warp Tiles and perfected laser guns.
Current NPCs of Golden Cranium RPG are:

<span style='color:purple'>Zasta (wealthy guy who is looking for Golden Cranium on his own and opposes BOMB)
Lydia (traveling shop owner who can be quite helpful)
Panser (true head and supreme evil guy behind BOMB)
Drance (Administrator of BOMB. second to Sanler)
Cyran (ingenius creator of the Warp Tile)
Giovanni (Sanler's impressably strong bodyguard who dresses in green armor)
Soto (Executive scientist of BOMB)
Lady Alexis (pop star who is employed by BOMB to raise funds for their evil and create a diversion from the true trick)
Sir Cluess (Manager of defense for BOMB)
John Riquazo (Manager of offense for BOMB)
Samantha (Riquazo's assistant)
Hefte (businessman whom helps people stop BOMB)
Wazza (a businessman in the same industry as Hefte who helps BOMB to meet their goal)</span>

<span style='color:red'>My character:

Name: Master Sanler Benardi

Age: 25

Gender: Male

Proffession: Executive Spokesman of BOMB (Board of Magical Belongings)

Race: Human

Weapons: Usually he sends his powerful bodyguard Giovanni after his opponents, but in Gio's absense, he uses a sniper rifle. Sanler's aim is impeccable.

Description: Sanler is long-haired man with super light-blue eyes. He has a very light complexion...if he wasn't so famous people may think he was locked in a basement. Sanler has a slight muscular build, but isn't much of a physical fighter. His hair is brown and Sanler dons no facial hair.

Height: 5'8

Weight: Unkown, but he looks rather thin. Most people would guess around 120-130.

Clothing: Sanler is famous for wearing some of the most extravagant coats. He usually can be found in a very long coat, preferably red, green, or blue.

Abilities: Sanler can't cast any magic spells, but his charismatic and dominating attitude can make even the roughest gang member do his bidding. He has a smooth-talking sly tongue, in which he makes everyone think BOMB is helping them. Sanler's the perfect politician.

Biography: Little is known about Sanler's past life, but now he is a tricky politician whom everyone loves. He says "superior", "superiorly", and "superiority" way too much. This guy is an enormously wealthy genius whom is after a mystical item known as the Golden Cranium. He is Master Panser's younger brother, whom Panser is the head of BOMB. </span>

Character Bios / (no subject)
« on: December 04, 2005, 01:28:05 PM »
Quote from: "Zalrin"
Name: Zalrin (Zal-rihn)

Age: 20

Gender: Male

Class: Adventurer

Race: Zora (Yeah, Zelda?I was dragged here by a friend specifically to put this character up in the RP xD)

Weapon: (Archer)
Zalrin has a quiver of arrows hanging by his side, and carries with him a simple bow (With a bowsling for travel) as well. These are primarily used for hunting, though he?ll use them to defend himself if need be. (This isn?t included in this picture)

Hair: He doesn?t have hair, obviously, because he?s a Zora. His tail fin hangs to a full length that reaches to around the center of his back.

Facial Hair: Ehm...none? o_o;

Eyes: A deep amythesist color, something he?s always rather liked about his outward appearance.

Height: 5? 9? (Five feet Nine inches.)

Weight: Figure it out yourself because I have no idea? ^^;

Clothes: He wears simple clothing, nothing overly elaborate, nothing overly expensive. Atop his head sits a simple brown cloth hat with a band of black cloth around the base of the top and above the brim. (For laments sake, picture an Indiana Jones hat) Sticking out of the black band of cloth, fastened securely at the base with string, is a maroon-ish red feather. There really isn?t a point to the feather, Zalrin just rather like sit.

Zalrin also wears a light tan shirt, made out of a semi-thin material that keeps him warm enough all through the year. Laid over his shoulders is a forest green cloth, it doesn?t serve any particular purpose, though in the colder seasons it does help keep him warm some. The sleeves of the shirt end above his elbows, tied taught with a thin band of cloth the same color as the feather in his hat. Another band of cloth is around his waist, tying up the bottom hem of the shirt in much the same way; these bands of cloth give the shirt a baggy sort of appearance.
For pants, he wears simple black materialed pants, not horribly baggy, but enough so that it looks good and is comfortable. The bottom hem of each pant leg is tucked into the top of his dark brown traveling boots, giving the bottom area of each leg the same sort of baggy appearance that adorns his shirt.

Personality: Zalrin has a calm personality for the most part and rather gentle as well. When he?s with others that he knows well (such as friends) he can, however, be talkative ? though when he?s on his own, or among people that he doesn?t know all to well he has a tendency to keep somewhat to himself; the exception to this is when he is around people that he doesn?t yet know, but feels comfortable with and/or is planning on (hopefully) befriending. Zalrin is extremely loyal to his friends and loved ones, and would be willing to risk his life for one of them if need be.

Despite his calm nature, Zalrin has an innate sense of adventure; as seen from the choice he?d made to leave his home once he was old enough and pursue a ?life on the road? to so speak. If there is a hint towards a predicament in the future that may result in a bit of tension and/or action, Zalrin isn?t the type to turn away and choose another path. Also, Zalrin has an innate sense of curiosity, which may or may not often times lead him into a spot of trouble.

Archery: Long distance, or...semi close shots. Basic archery, pretty much. Obviously not that great in hand-to-hand combat =P

Elemental Bow: After gathering a bit of energy, certain elements (Fire, Light, and Electricity) will emerge from around the tip of the arrow, flying with the arrow to hit whatever he?s shooting at.

White Magic: Able to heal physical wounds to a certain extent. Able to cure some poisions. Able to create shields around himself and those close in proximity. (All of these cost energy, and he obviously can?t use the constantly without consequence)

Item Storage: For carrying around items, he has a decently large rucksack sort of bag made of a sturdy, durable cloth in the same color as his boots. The bag is first shut with a draw string that can be tied to keep it pulled. A flap goes over the top then, tying off in the front of the bag to keep it shut. On the back side of the rucksack is a single strap, wide enough so that it can rest against his chest without being uncomfortable.

Items: Inside the rucksack that he carries around with him is the bit of food that he always keeps on his journeys. Also, he keeps a simple cherry-wood Irish flute in the rucksack, reaching to about a foot long when fully assembled; though it is able to come apart. To hold the flute he has a leather strip of sorts, about half a foot wide. On the strip there are a few leather hoops that the pieces of the flute are slipped into, held tightly enough so that they don?t fall out. The leather strip, when storing the flute, is rolled up and tied with two leather chords attached to the back of the strip, making the entire flute conveniently put away for traveling.

Background(Bio): Zalrin was born at the Zora Fountain, obviously. He was raised only by his Mother, never learning to even know who his Father was. It had been known from his birth that the boy had rather small fins for a Zora. However, despite the light teasing that he sometimes earned from the fins during Zora schooling, the size of them never bothered Zalrin much at all. Over the years Zalrin grew to feel confined in the Zora community, always hidden behind the stone walls of the Fountain. He?d never even seen the outside world, and that left him horribly curious.

By the time he was sixteen, Zalrin had already begun making plans in his mind as to what he would do once he was out of school. He made a mental list of the things he would need for a journey, and began to imagine what sort of places he would go once he was out in the real world. When he brought this up to his Mother at the age of seventeen, she seemed a bit surprised at first, but remained supportive.

(Unknown by Zal: His mother had been getting gradually sicker over the years, something she made careful measures to see to it that Zalrin didn?t find out. Her reasoning was simply that she didn?t want to worry her son; but when she found out that he wanted to leave home when the time was right to pursue a life of traveling, she had thrown aside all plans she?d had of telling him about her condition, knowing that he would abandon his future plans.)

His eighteenth year of life rolled around, and he finished schooling with the rest in his generation. This had been the year that he had been preparing for, for years now. He packed a few things that he would need: a small wallet, a bit of food, and all the rupees that his mother could spare for the start of his journey. Outwardly he kept his normally calm appearance, but inside his mind was screaming with excitement. He?d gotten clothing as well; because though he knew that it was rather normal for Zoras to wear nothing, he?d always liked the idea of wearing something. And side from that, he knew that those outside of Zora Fountain wore them.

The day that he left was a bit emotional, mainly for his Mother of course. His Mother had given Zalrin a small wooden flute that he?s always admired; it was one that ? in his past years ? the zora boy had tended to sometimes snatch from his Mother?s room and practice on, teaching himself how to play. Zalrin only assumed that the tears she shed when giving her farewells were something that all mothers would do when seeing their son leave home. He made sure to smile warmly to his Mother, allowing her all the embraces that she sought before waving his final goodbyes and leaving Zora Fountain.

(Unknown by Zal: The tears his mother shed were for his initial departure of course, but there was another more grave reason. His Mother, in all truth, had no way of knowing whether or not she would ever see her son again. Though her outward appearance had been remaining healthy, inwardly she was worsening at a rapid pace.)

Zalrin made his way first to Hyrule Castle City. Along the way he met various people, one particular group of merchants that interested him the most. They were archers as well, and bowman ship proved to appeal greatly to Zalrin. He managed to convince them to give him a few lessons, paying them for their services. Zalrin remained with them for a day or so, learning as much as he could of the weapon that they could teach him. At the end of that meeting he ended with purchasing a bow of his own, and a quiver and arrows as well.

From there it was off to Castle town, where his journey begins. It is here where the life of Zalrin leaves takes a step into the unknown.
(Note: Alot more has happened between then and now, but you can find out all that stuff in Roleplay =P What would be the fun if you knew all the Roleplayed history? Nah, you're only getting the bit that doesn't involve any characters here xP)

- - -

Picture of aforementioned Flute:
<a href='' target='_blank'></a>
Picture of Zalrin (Ignore amateuristic drawing skills, its meant to explain what I meant by the strips of cloth on his shirt, and such.):
<a href='' target='_blank'></a>

Does Zalrin have a lastname?

General Discussion / (no subject)
« on: December 04, 2005, 01:10:38 PM »
You check the editor section...or click on Animated Tiles?

General Discussion / (no subject)
« on: December 04, 2005, 01:07:05 PM »
Quote from: "earless hare"
What the heck were you saying to my best friend: snakefeeder, huh dude man?

I'm glad to hear your own self is your best friend! Also, it is very rude to talk to someone who has been here a far longer time than you have (Dudeman).  Have you no respect to that Oldbie of MS...or have you no brains either?

General Off-Topic / (no subject)
« on: December 04, 2005, 12:54:43 PM »
Quote from: "snakefeeder"
Smile Alright, i made polls of my own ideas but now i'm out of em so i'm letting fellow members post their ideas and yes this WILL get u in my credits!  Smile

ps: dont forget 2 read topic "weird happenings" and "wierder happenings" for more info Very Happy

You want to know a "Weird Happening", you using multiple accounts to talk to yourself. It must be lonely where you live...and no English classes. And don't add me to your credits either, the "Weird Happening" was more of advice.

General Off-Topic / (no subject)
« on: December 04, 2005, 12:52:40 PM »
Quote from: "snakefeeder"
OK. U r new 2 this poll stuff huh. But i'll just support u anyway

So you're calling your own self new, and you're supporting yourself? Odd...even if I didn't know your IP, the grammar severely gave your identity away!  Razz

Character Bios / (no subject)
« on: November 21, 2005, 09:57:53 AM »
You know what scares me...Dai may have been one of that guy's better characters...  :blink:

Character Bios / (no subject)
« on: September 18, 2005, 03:19:10 PM »
Hmm...I wonder why it wasn't locked?  :mellow:

Dark Age Games / (no subject)
« on: September 18, 2005, 03:03:50 PM »
(Sorry, I've been on vacation and missed A LOT!!!! I'm confused with what happened to Yamvy right now...was he the guy locked up?)

Character Bios / (no subject)
« on: September 11, 2005, 05:08:59 PM »
Maybe so.  Smile

Dark Age Games / (no subject)
« on: September 11, 2005, 05:05:21 PM »
Suddenly a figure in dark cloaks approached Darak and asked,

"I believe you are Mr. Darak, may I ask you a question?" Before Darak had time to answer, the figure interrupted.

"Do you enjoy illusions?" asked the figure again, more cheerfully as he through his cloak off, revealing...

Character Bios / (no subject)
« on: September 11, 2005, 05:01:20 PM »
Quote from: "Aminaga"
A DAY?! And you think you've had alot of MS expirience?! GOD! Now that's n00bish! Maybe I should make a poll here about who should be canidates...

I was hoping my joke would have been a little bit...more obvious...  -_-

Dark Age Games / (no subject)
« on: September 11, 2005, 01:37:47 PM »
"Fools!" laughed Yamvy, as he sat on a chair of mist high in the sky. He'd been watching the battle all along from there.

"They are quite good, I may wish to give chase...later on, but not now of course!" shouted Yamvy evilly, drinking a glass of non-existing wine.

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